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3D UI Best Practice

This web site invites discussion and collects feedback both from experts in this field and the wider public, in order to inform best practice in 3D user interfaces.

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  • Selecting objects

    Selecting with tool and mouseMethods for selecting (and deselecting) one or more objects to work with in a scene.

  • Camera panning and rotating

    Different ways to rotate the cameraMethods for changing the direction of view (camera angle) in a scene, including rotating a fixed camera or orbiting around a fixed point.

  • Zooming in and out

    different ways to zoom in and outMethods for moving closer to or further away from a scene. Generally the perspective also changes (rather than simple magnification in zoom photography).

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This project has received European Regional Development Funding through the INTERREG III B Community Initiative This project has received European Regional Development Funding through the INTERREG III B Community Initiative VEPs Virtual Environmental Planning