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3D UI Best Practice

5.2: Orientation and position in a game

An example for indicating orientation and position using an overview map (mini-map), direction indicator and other overlays.

 
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4 Comments in 4 threads.»

Collapse this thread Comment by Brett Terpstra
2007-10-10 14:26:27

Nice work.

 
Collapse this thread Comment by Keith Bates
2007-10-10 12:42:24

Well illustrated example.

 
Collapse this thread Comment by Beback
2007-10-10 01:19:13

Nice movie, short but nice. Only the background get little bit woozy when Character moves. Good explaining.

 
Collapse this thread Comment by Carin ( Thermo )
2007-10-10 01:17:03

good explaining about how to get the target :)

 
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This project has received European Regional Development Funding through the INTERREG III B Community Initiative This project has received European Regional Development Funding through the INTERREG III B Community Initiative VEPs Virtual Environmental Planning