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3D UI Best Practice

2.3: Moving around in a game

An example for moving around in a gaming environment (optionally using a gamepad, joystick, trackball or other controller). Movement tends to be character-based in a first person or third person view.

 
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Collapse this thread Comment by Leanda
2007-10-10 12:19:19

Great example of moving around a game.

 
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This project has received European Regional Development Funding through the INTERREG III B Community Initiative This project has received European Regional Development Funding through the INTERREG III B Community Initiative VEPs Virtual Environmental Planning