This web site invites discussion and collects feedback both from experts in this field and the wider public, in order to inform best practice in 3D user interfaces.
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Methods for changing the direction of view (camera angle) in a scene, including rotating a fixed camera or orbiting around a fixed point.
Methods for showing location and direction of view in a scene.
Methods for selecting (and deselecting) one or more objects to work with in a scene.
Methods for moving around in a scene.
Methods for moving closer to or further away from a scene. Generally the perspective also changes (rather than simple magnification in zoom photography).